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Reck punk: version 2: 2 month later
(° Ɐ°) So, after playing around with my renderer code, and adding a D3D11 renderer to my engine, I have finally make a new version of Reckpunk! The windows version will keep an opengl renderer, but for upcoming mobile version, … Continue reading
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Reckpunk : playable version
Here’s a playable version of Reckpunk: Download ReckpunkV1 – Windows – 1.87 MB The end of november is near, so I don’t know how much I can add to this version, and if it’s worth a commercial release. Anyway, I plan to add at … Continue reading
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October challenge => November challenge
So… October has come to an end, but my game for the october challenge isn’t finished 🙁 Since the concept work quite well, and I didn’t want to scrap what I have, I have decided to put the finishing touch … Continue reading
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October challenge!
Nothing better than starting a second game project when you already have one! My objective is to participate in Ludum dare’s October challenge, which consist in : Finish a game — Take it to market — Earn $1 So, I … Continue reading
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Uncover v1 released !
V1 is available on the download section, here the direct link : Uncover v1 This version contains the main quest (find the spy) with it 8 possible endings. The time limit is 1 hour (excluding battle mode time). Don’t slack … Continue reading
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I can see the ending !
Finally got a working version of the full game ! It can be unbalanced at the moment, some test are scheduled for tomorrow. Depending of the result, a new version could be uploaded. Meanwhile, here the actual version. More details … Continue reading
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Uncover first public release
Uncover is a cRPG which have it roots in popular JRPG and cRPG game like the one from Squaresoft and BlackIsle. It give the user as much freedom as possible by putting an emphasis on interaction with NPC and allow … Continue reading
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