So, after playing around with my renderer code, and adding a D3D11 renderer to my engine, I have finally make a new version of Reckpunk! The windows version will keep an opengl renderer, but for upcoming mobile version, the d3d11 renderer will come handy.
Added in this version :
- 10 new levels
- a level selector
- additional graphics / color scheme
- option to change cursor behavior (it stay fixed or follow the scrolling)
- slightly increase the view distance
And obligatory new screenshots:
Next challenge is to package a linux version, I hope not in two month!