-
Recent Posts
Recent Comments
Archives
Category Archives: WebGL
Persisting data with Emscripten
When porting your game to Emscripten, you will soon enough notice that the default virtual file system it use doesn’t persist data, everything you write in a file is lost from one session to another. Hopefully, Emscripten has a specific … Continue reading
Posted in Emscripten, HTML5, WebGL
Comments Off on Persisting data with Emscripten
Porting a complete C game engine to html5 through Emscripten
While I used Windows / Visual studio for porting my game engine, pretty much all advices listed here are valid for other platforms. Tools used Emscripten 1.27.2 emsdk for Windows Emscripten Visual studio 2010 plugin Chrome / Firefox for testing … Continue reading
Posted in Emscripten, HTML5, WebGL
Comments Off on Porting a complete C game engine to html5 through Emscripten