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Monthly Archives: January 2015
Porting a complete C game engine to html5 through Emscripten
While I used Windows / Visual studio for porting my game engine, pretty much all advices listed here are valid for other platforms. Tools used Emscripten 1.27.2 emsdk for Windows Emscripten Visual studio 2010 plugin Chrome / Firefox for testing … Continue reading
Posted in Emscripten, HTML5, WebGL
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