{"id":229,"date":"2014-02-04T18:30:32","date_gmt":"2014-02-04T17:30:32","guid":{"rendered":"http:\/\/www.uncovergame.com\/?p=229"},"modified":"2016-11-19T16:30:40","modified_gmt":"2016-11-19T15:30:40","slug":"reck-punk-version-2-2-month-later","status":"publish","type":"post","link":"https:\/\/uncovergame.com\/fr\/2014\/02\/04\/reck-punk-version-2-2-month-later\/","title":{"rendered":"Reckpunk : version 2 : 2 mois plus tard"},"content":{"rendered":"<p>(\u00b0 \u2c6f\u00b0)<\/p>\n<p>Apr\u00e8s avoir jou\u00e9 un peu avec mon code de rendu, et ajout\u00e9 un renderer D3D11, j&rsquo;ai finalement pu r\u00e9aliser une nouvelle version de Reckpunk ! La version Windows restera en OpenGL, mais pour une futur version mobile, le renderer D3D11 sera plut\u00f4t utile.<\/p>\n<p><a href=\"https:\/\/dlan.itch.io\/reckpunk_alpha\/download\/2uVNtT44Q2s3Ip646qE3j4qvH57g0axVTjWAch5u\" class=\"dwldbutton\" target=\"_blank\"><span class=\"spantop\">T\u00e9l\u00e9charger Reckpunk<\/span><span class=\"spanbottom\">A2&nbsp;&#8211;&nbsp;Windows&nbsp;&#8211;&nbsp;2.1 MB<\/span><img class=\"imgdown\" src=\"https:\/\/www.uncovergame.com\/Download_button.png\" alt=\"T\u00e9l\u00e9charger\" \/><\/a><\/p>\n<p>Nouveau dans cette version<\/p>\n<ol>\n<li>10 niveaux suppl\u00e9mentaires<\/li>\n<li>Un s\u00e9lecteur de niveau<\/li>\n<li>Des effets graphiques suppl\u00e9mentaires et un nouveau jeu de couleur pour les d\u00e9cors<\/li>\n<li>une options pour changer le comportement du curseur (Fixe ou suivant le scrolling)<\/li>\n<li>La distance de vue \u00e0 \u00e9t\u00e9 l\u00e9g\u00e8rement augment\u00e9e<\/li>\n<\/ol>\n<p>Capture d&rsquo;\u00e9crans de cette version :<\/p>\n<p><img src=\"https:\/\/img.itch.io\/aW1hZ2UvMTU1OS82OTAyLnBuZw==\/347x500\/%2BTAEbP.png\" alt=\"Nouveau jeu de couleur\" \/><br \/>\n<img src=\"https:\/\/img.itch.io\/aW1hZ2UvMTU1OS82OTA0LnBuZw==\/347x500\/H%2BTNg0.png\" alt=\"Exemple de d\u00e9cor de fond\" \/><\/p>\n<p>Le prochain objectif est de distribuer une version linux, J&rsquo;esp\u00e8re avant 2 mois \ud83d\ude42<\/p>","protected":false},"excerpt":{"rendered":"<p>(\u00b0 \u2c6f\u00b0) Apr\u00e8s avoir jou\u00e9 un peu avec mon code de rendu, et ajout\u00e9 un renderer D3D11, j&rsquo;ai finalement pu r\u00e9aliser une nouvelle version de Reckpunk ! La version Windows restera en OpenGL, mais pour une futur version mobile, le &hellip; <a href=\"https:\/\/uncovergame.com\/fr\/2014\/02\/04\/reck-punk-version-2-2-month-later\/\">Continuer la lecture <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/posts\/229"}],"collection":[{"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/comments?post=229"}],"version-history":[{"count":5,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/posts\/229\/revisions"}],"predecessor-version":[{"id":458,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/posts\/229\/revisions\/458"}],"wp:attachment":[{"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/media?parent=229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/categories?post=229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/uncovergame.com\/fr\/wp-json\/wp\/v2\/tags?post=229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}